AI Insights · Timothy · October 2021
Top 5 Horse Games Performance in Sweden Q3 2021
In Q3 2021, horse games in Sweden saw varying trends in downloads, revenue, and active users. Sensor Tower data reveals key insights into the performance of the top 5 horse games during this period.
During the third quarter of 2021, horse games in Sweden exhibited diverse trends in weekly downloads, revenue, and active users. Here's a closer look at the top 5 horse games based on data from Sensor Tower.
My Horse Stories from Crazy Labs experienced a fluctuating weekly revenue, peaking at around $451 in early August. Weekly downloads showed an upward trend, reaching a high of 1K in mid-August, while weekly active users peaked at 4.7K during the same period before gradually declining to 3.7K by the end of September.
PikPok's Rival Stars Horse Racing saw a significant increase in weekly revenue, peaking at approximately $2.8K by the end of August. Downloads also surged, particularly in early September, hitting a high of 1.4K. Active users demonstrated a steady increase, reaching 3.6K in early September before settling at 2.6K by the end of the quarter.
Star Stable: Horses by Star Stable Entertainment AB showed a consistent weekly revenue, maintaining around $300 towards the end of Q3. Downloads fluctuated, with a notable peak of 1.1K in mid-August. Active users saw growth in August, peaking at 2K, before declining to 1.3K in early September and then rising again to 1.8K at the end of the month.
Horse Riding Tales: Wild World from AppForge Inc. had a peak weekly revenue of about $2.1K in early August. Downloads reached their highest point in early August at 878. Active users peaked at 6.8K in early August but saw a decline to 5.2K by the end of September.
Lastly, Horse World - Show Jumping from Trophy Games Development A/S had a relatively stable weekly revenue, with minor fluctuations around $100 towards the end of Q3. Downloads showed a slight increase, peaking at 421 at the end of September. Active users saw a steady rise, reaching a high of 1.1K by the end of the quarter.
For more detailed insights into the performance of these horse games, visit Sensor Tower.